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Do you make users intuitively know how to use something?
  v5.0 Posted at 11/06/2014 4:08 PM by Rebecca Liu
  1. When we see a door, we immediately know that we can open it and go through it
  2. Links in blue and underlined has an affordance of clickability
  3. Buttons can be pressed
  4. Scrollbar moves the document in the window
False affordance
Figure: Bad Example - The affordance of the checkbox makes this UI misleading
False affordance
Figure: Bad Example - If this mop sink didn't look so much like a urinal and wasn't right next to the toilet, maybe the sign wouldn't be necessary.
False affordance
Figure: Bad Example – It might not have been a good idea to place a male policeman where the exhaust pipe is.
False affordance
Figure: Bad Example - Old MS Word - Because of the UI, people never knew they could use styles e.g. normal, H1, H2
Figure: Good Example - New MS Word - Because of the new ribbon UI, people intuitively know how to use styles

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